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Geeky Games Nights for Computer Science
Author(s):
Eduardo Rivera
Audience:
Difficulty:
Students
Location:
United States
Transformation Element:
Culture
Create opportunities for parents and students to explore computer science in a low risk environment. We chose key locations to bring community members together for an evening of learning and fun. We replaced one of their dinner plans with our geeky game night. Parents and children engaged in coding, robotics, stem challenges, augmented reality, and fun games in a structured station rotation model.
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