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Geeky Games Nights for Computer Science

Author(s):

Eduardo Rivera

Audience: 

Difficulty:

Students

Location:

United States

Transformation Element:

Culture

Create opportunities for parents and students to explore computer science in a low risk environment. We chose key locations to bring community members together for an evening of learning and fun. We replaced one of their dinner plans with our geeky game night. Parents and children engaged in coding, robotics, stem challenges, augmented reality, and fun games in a structured station rotation model.