Schools are more dedicated than ever to incorporate technology into every aspect of their community. Educational technology is the key to success in the 21st century. However, this sudden shift has created new challenges. Visual techniques once required for printed materials dont always translate when we switch to learning via screen. Nearly every industry has tackled this design dilemma except education. Outside of the classroom, students interact with various virtual experiences that are designed for the user. A designers purpose is to focus solely on how users experience their clients product. Meanwhile, teachers are without those design skills. Just like a designer, teachers are spending a great deal of time creating digital materials. The difference? The teachers client has their education at stake. The designer knows how to guide the eye, captivate, enhance comprehension and craft a positive experience. Poor material design prevents access, and doesnt allow learning for ALL.